GPU-Based Turbulence Resolving Model
The GPU-based Turbulence Resolving Model effectively utilizes the processing power of the GPU to dramatically accelerate turbulence-related calculations. The GPU-based Turbulence Resolving Model – the only product of its kind on the market running on the GPU – ensures 100 times faster acceleration in a single processor, and can complete the necessary calculations within just a few minutes.
We also offer a “3-D unsteady freewake vortex panel” component that runs on the GPU, and that we have developed for rotary-wing platforms. When running on the GPU, this method provides a significant speed advantage, being up to 100 times faster than the central processing units found in desktop computers. The speed provided via the easy and user-friendly interface increases accurately with the performance of the GPU.
The code can handle any number of rotors and non-lifting bodies, features vortex core expansion and filament stretching models.
The GPU-based Turbulence Resolving Model can retrieve geometry information from frequently used file formats, whereas the rotors can be modelled with an integrated blade geometry design tool.
Areas of Use
- Modelling of aerodynamics of rotary-wing aircraft
- Rotor-rotor and rotor-frame interactions
- Wind turbine blade design, performance evaluation and design validation
- Wind farm turbulence interactions and layout optimization